IVRAR Project

A game about remotely piloting a hand

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Closing Thoughts and Remarks

February 2, 2025

This project was a great learning experience for stepping into the basics of VR development within Unity.
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Live Testing

February 1, 2025

With a basic interaction method, its time to get some live feedback.
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Implementation - The Interaction Task

January 31, 2025

The player can now move around the map with just movements of their hand, but how can they interact with the required tasks?
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Implementation - Moving Hands

January 30, 2025

With the camera following our hand, and the player able to rotate, its time to actually move.
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Implementation - The Basics

January 29, 2025

After looking through the course, we can start getting to work on the basic foundations of our system.
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Inpecting the Parkour - What are we interacting with?

January 28, 2025

For the project, we were given a locomotion course to test our implementations on.
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