Closing Thoughts and Remarks
This project was a great learning experience for stepping into the basics of VR development within Unity.
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Live Testing
With a basic interaction method, its time to get some live feedback.
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Implementation - The Interaction Task
The player can now move around the map with just movements of their hand, but how can they interact with the required tasks?
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Implementation - Moving Hands
With the camera following our hand, and the player able to rotate, its time to actually move.
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Implementation - The Basics
After looking through the course, we can start getting to work on the basic foundations of our system.
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Inpecting the Parkour - What are we interacting with?
For the project, we were given a locomotion course to test our implementations on.
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